Plumkite Games Blokaos

Privacy

Privacy policy

Game: Blokaos (Android). Developer: Plumkite Games. Last updated: 2026-11-11.

Summary

The game does not collect, store on a server, or share any personal data. If you choose to share anonymous usage statistics (optional, off until you agree), game events with a random install identifier are sent to the GameAnalytics service; see “Optional usage statistics”.

What the game stores

  • On your device only: your settings (for example sound effects, music, haptics, color set and visual style), your best score in each mode, the number of games played, a log of your recent runs (mode, score, moves and how each ended, used to show your own records), your daily challenge results and streak, and which tips you have already seen. They are saved in the game’s private storage on your phone and never leave it. Uninstalling the game deletes them.
  • “Copy result”. On the daily challenge card, this button puts a short text on your phone’s clipboard when you tap it: the date, your score, your streak and a row of colored squares. The game sends it nowhere; you decide whether to paste it anywhere.
  • Nothing else. There is no account, no sign-in and no online play.

What the game does not do

  • No ads. The game shows no advertising and contains no advertising SDK.
  • No purchases. There are no in-app purchases and no payment code.
  • No tracking. The game does not track you across apps or websites, does not read your advertising ID, location, contacts or accounts, and never sells data.
  • No analytics without your yes. Usage statistics are off until you choose “Share” on the first-launch question (see “Optional usage statistics”). Builds without the analytics component send no usage data at all.
  • No other internet use. The game works offline. It connects to the internet only to send the optional usage statistics, and only after you agreed.

Optional usage statistics

Some builds (for example the closed test) ask once, after your first game (“Help us improve: Send anonymous play data to GameAnalytics…”, buttons “Share” and “No thanks”). Both answers are equal; “No” changes nothing in the game. If you say “Share”, the events of that first game are sent too. You can change your mind at any time in Settings, About.

  • Who and why: we use the GameAnalytics service (GameAnalytics Ltd., a processor acting for us) to learn which modes are played, how long a run lasts, where players stop and whether they come back, so we can fix and balance the game.
  • What is sent, only after you agreed: game events such as run started or ended with the mode, score, run length in seconds, number of tray refills, moves, the ladder step reached and how the run ended; tips done or skipped; which settings you changed (for example sound off); the length of a session. With them the SDK sends technical data it needs to read the numbers: app version, Android version, device model, language, and a random identifier the SDK creates for the install. It is not your advertising ID, not your name, email, account or any name or text you typed, and not a hardware identifier.
  • IP address: like every internet service, GameAnalytics receives your IP address when the game connects and uses it to work out your country; we never see it and it is not part of the events we send.
  • What is never sent: personal data, your location, the contents of your clipboard, your contacts, the daily seed or anything you type.
  • Withdrawing: switch it off in Settings, About, and the game stops sending at once. The random identifier is created and kept inside the analytics SDK and is not shown in the game, so neither you nor we can link the data back to a person; data already sent stays as anonymous statistics. Uninstalling removes the identifier from your phone. Questions: the contact below.
  • Local log: the game also keeps a short list of these events on your phone (in its private storage) so you can look at it or paste it into the feedback form with “Send test data”. It never leaves the phone unless you share it yourself. This list is kept even when you say No, but it is never sent anywhere.
  • Legal basis: your consent (GDPR Article 6(1)(a) and the equivalent explicit consent under Turkey’s KVKK).

“Send feedback”

If the Settings screen shows “Send feedback”, it opens a web form in your browser. The link includes only the game’s version number and your phone’s model name, to help us reproduce problems. Whatever you type into the form is up to you. The form is a separate web page with its own privacy terms, for example Google Forms.

Crash and performance data

Google Play may collect crash and performance reports (Android vitals) under Google’s own privacy policy and your device settings. The game itself adds nothing to them.

Children

The game is not designed for children under 13 and does not knowingly collect data from anyone.

Changes

If a future version adds ads or purchases, or changes what the optional usage statistics send, this policy will be updated before that version is released and will say what is collected, by whom and why.

Contact

support@plumkitegames.com

This website

This website sets no cookies, uses no analytics and loads nothing from other companies: fonts and images are served from this site.

Like every web server, our host keeps short technical logs (IP address, time, the page requested, browser) to deliver the pages and keep them secure. The host acts as our processor. See the Impressum for who runs this site.

Impressum

Deleting your data

Blokaos keeps your data on your phone; uninstalling the game deletes it. Questions about anonymous play statistics you shared: support@plumkitegames.com.